It was now the moment of truth… with brave release, I allowed the sound to enter my ears. From my balled-up position I could hear the echoes of sound waves as the rip for the first Budokai started playing. Upon firing up the game, I braced myself for Faulconer’s screechy, whiny synthesized score by balling myself up in a fetal position with my hands firmly covering my ears. Afterall, Dimps was primarily a developer for the Japanese audience (they made the Rumblefish games) and I wasn’t sure how Nihonjins would take to Bruce Faulconer’s US score for the Dragonball Z series, which was the material I was expecting to be used for the soundtrack. Still, as a game music fan, I was curious how the music was going to be handled. I followed the Dragon Ball series during its mega-popular run in the US and I largely enjoyed it, but by the time the Budokai games were released my interest in the series had gone the way of the Ginyu Force. Dragon Ball Z -Budokai 1 & 2- Original Soundtrack
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